Here’s a Javascript-specific software engineering problem I’m considering within Facet. I’m trying to decide how (or even whether) to approach type-checking in the API, and I’m looking for input.
Since Javascript is dynamically checked, if a user passes a bad value into a function, the error might only manifest itself much further down the code. Tracking this error down is a slow and opaque problem: the error message will typically come from the innards of Facet, which will confuse users that are not intimately familiar with the library (at present, anyone but me).
The easy way to solve this problem is to add a strict layer of type-checking into every function. This works, but carries a runtime penalty, and good code pays the cost of debugging over and over again. This is not a problem if the API call is not on the application hot path, but some calls are unavoidable: anything that happens per-frame on WebGL should be considered on the hotpath, since spare cycles can be used for more features. The canonical example of this type of thing is in Shade.parameter.
I’m leaning towards creating two sets of methods; the slow, type-checked method, and the fast, non-type-checked version. But what’s the best way to expose this in an API? Is this even hopeful to do robustly and effectively?